Left 4 Dead fans like to reminisce about the writing on the walls - the safe room scrawlings that told personal stories and elucidated events outside the story of your four survivors. The question is: how do you advance Left 4 Dead? A game that’s simultaneously a decade behind and essentially perfect? Here’s how Turtle Rock might be doing it. We know this title has to stand out and we fully intend to make that happen.” “Our goal is to take all we’ve learned and push forward. “We are not resting on any past laurels,” creative director Phil Robb says. Now, it’s returning to the hospital roof where it all started with Back 4 Blood, a clear spiritual successor to its distinguished zombie FPS. Its first flight, the multiplayer monster hunt Evolve, was a bumpy ride, but reasserted the studio’s hallmark: playing unique sides off against each other. Once done with Left 4 Dead 2, Turtle Rock climbed out of Valve’s nest and grew to triple-A size itself. That was the case with Left 4 Dead and Turtle Rock Studios, the Orange County developer which, together with Valve, shaped the definitive co-op shooter. Valve is a talent scout - it finds teams with potential, then incubates and supports them to help produce their best work. There is still more to be seen from Back 4 Blood, and hopefully it can surpass the legacy of Left 4 Dead.Something you might not know about Valve is that its best ideas have often come from much smaller developers. There’s also crossplay, so PC players can play with their console counterparts.īack 4 Blood can be seen as an all-new Left 4 Dead game, so if you want more of the same with modern upgrades, hold out for the full release of Back 4 Blood. It is still getting new updates regularly, with the game also coming to the Nintendo Switch later this year. World War Z, on the other hand, presents a different feel overall, but is certainly a ton of fun. If you want to keep things simple and would rather relive the classics, stick to Left 4 Dead. Surprisingly, Left 4 Dead and its sequel is still being kept alive through its fanbase, with the sequel getting an all-new fanmade update last year. The special zombies are also not distinct enough compared to Left 4 Dead. At higher difficulty levels, it can feel cheap when the game throws at players a bunch of special zombies all at once. That really keeps things fresh.īesides that, from what was shown, there is a lack of balance in the game’s dynamic procedural difficulty generation. There are also “Corruption Cards”, which can make or break a run, as it modifies the level to a certain extent, like adding additional objectives to the level. Its sequel definitely came a little too quickly after the first game, being only a year apart, but it was an otherwise welcome upgrade.Įach player gets to draw a card that adds passive bonuses to the level, like 15 per cent more ammo capacity or +15 health. There’s not much that Left 4 Dead did wrong, being a tight experience that offered a lot of replayability in its cooperative and competitive modes. These include the emphasis on four-player cooperative action, specialised zombie types and dynamic scenarios that change with each playthrough. So let’s take a look at what each zombie game does differently and which one is the right one for you.Īs the progenitors of this genre, Left 4 Dead and its sequel introduced a number of hallmarks to the genre that the following two games would emulate. Even the original developers of Left 4 Dead began wanting to revive this concept, which led to Turtle Rock Studios branching off from Valve to make their own zombie shooter, Back 4 Blood.Īfter an open beta period and an upcoming release this October, Back 4 Blood has shown off what it does differently compared to its predecessors.
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